State of the Industry: Hobby, Toy, and Game Stores in the U.S.

Published:  March 2015 (9th Edition)

Price:  $149.00

 

Report Contents:

 

Written Analysis (20 pages):

Drivers of Industry Growth

Successful Strategies to Fight Competition

E-Commerce and the Internet’s Impact on Hobby, Toy, and Game Stores

Social Media Has Become a Vital Marketing Tool

Overall Sales Trends

Monthly Sales Patterns

Product Sales

Childhood Obesity Sparks Demand for Activity-Driven Toys

Number and Location of Hobby, Toy, and Game Stores

Average Sales Per Store

Demographic Profile of Hobby, Toy, and Game Store Customers

Leading Hobby, Toy, and Game Stores

Toy Industry Sales Trends

Consumer Price Trends for Toys and Hobby Goods

Holiday Retail Sales

Economic Trends

 

Statistical Tables (12 tables):

Retail Hobby, Toy, and Game Store Sales in the U.S., 2000-2019

Retail Hobby, Toy, and Game Store Sales in the U.S., by Month, 2012, 2013, and 2014

E-Commerce Sales for Retail Hobby, Toy, and Game Stores in the U.S., 2000-2019

Retail Hobby, Toy, and Game Store Sales in the U.S., by Product Type, 2013, 2014, and 2019

Number of Retail Hobby, Toy, and Game Stores in the U.S., 2000-2019

Number of Retail Hobby, Toy, and Game Stores in the U.S., by State, 2014

Average Sales per Retail Hobby, Toy, and Game Store in the U.S., 2000-2019

Demographic Profile of Hobby, Toy, and Game Store Customers, 2014 and 2019

U.S. Retail Sales of Traditional Toys vs. Video Games, 2000-2019

U.S. Consumer Price Trends for Toys and Games, 2000-2019

U.S. Consumer Price Trends for Hobby Goods, 2000-2019

Holiday Retail Sales in the U.S., 2000-2019

 

Graphs (2 graphs):

Retail Hobby, Toy, and Game Store Sales in the U.S., 2009-2019

Number of Retail Hobby, Toy, and Game Stores in the U.S., 2009-2019