State of the Industry: Hobby, Toy, and Game Stores in the U.S.
Published: March 2015 (9th Edition)
Price: $149.00
Report Contents:
Written Analysis (20 pages):
Drivers of Industry Growth
Successful Strategies to Fight Competition
E-Commerce and the Internet’s Impact on Hobby, Toy, and Game Stores
Social Media Has Become a Vital Marketing Tool
Overall Sales Trends
Monthly Sales Patterns
Product Sales
Childhood Obesity Sparks Demand for Activity-Driven Toys
Number and Location of Hobby, Toy, and Game Stores
Average Sales Per Store
Demographic Profile of Hobby, Toy, and Game Store Customers
Leading Hobby, Toy, and Game Stores
Toy Industry Sales Trends
Consumer Price Trends for Toys and Hobby Goods
Holiday Retail Sales
Economic Trends
Statistical Tables (12 tables):
Retail Hobby, Toy, and Game Store Sales in the U.S., 2000-2019
Retail Hobby, Toy, and Game Store Sales in the U.S., by Month, 2012, 2013, and 2014
E-Commerce Sales for Retail Hobby, Toy, and Game Stores in the U.S., 2000-2019
Retail Hobby, Toy, and Game Store Sales in the U.S., by Product Type, 2013, 2014, and 2019
Number of Retail Hobby, Toy, and Game Stores in the U.S., 2000-2019
Number of Retail Hobby, Toy, and Game Stores in the U.S., by State, 2014
Average Sales per Retail Hobby, Toy, and Game Store in the U.S., 2000-2019
Demographic Profile of Hobby, Toy, and Game Store Customers, 2014 and 2019
U.S. Retail Sales of Traditional Toys vs. Video Games, 2000-2019
U.S. Consumer Price Trends for Toys and Games, 2000-2019
U.S. Consumer Price Trends for Hobby Goods, 2000-2019
Holiday Retail Sales in the U.S., 2000-2019
Graphs (2 graphs):
Retail Hobby, Toy, and Game Store Sales in the U.S., 2009-2019
Number of Retail Hobby, Toy, and Game Stores in the U.S., 2009-2019